
The Line
An elevator tower that reached deep into space, until one day it fell. According to the science-mystics, a space elevator would have to be as long as Urth is around. Probably. Now it lays on the ground, splitting the desert in half. A never ending line of shattered plastic, sheared metal, and slack cables.
This Module Contains:
- A point crawl set in Maar’s Pocket, a crater blasted out in some forgotten war
- Ten dangerous locations, including a museum haunted by an ancient creature, and a repurposed cloning facility
- Three unfolding events, inspired by Mythic Bastionland’s myths, including the brutal Lifting Cult.
- A “loaded encounter die” style overland procedure
- A page of new exotica
- A cast of travelers to meet in the Pocket
- Encounter tables
- Bounties, wanted dead or alive
- Some guidance on how to get the content within to your table









